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	<title>Chris Sheldrick&#039;s Blog &#187; proxim</title>
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	<link>http://chrissheldrick.com/blog</link>
	<description>iPhone Dev, Fitness and anything else I can think of</description>
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		<title>iSupplement v2</title>
		<link>http://chrissheldrick.com/blog/2010/07/08/isupplement-v2/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
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		<pubDate>Thu, 08 Jul 2010 13:54:41 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[iOS4]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iSupplement]]></category>
		<category><![CDATA[million shake challenge]]></category>
		<category><![CDATA[proxim]]></category>
		<category><![CDATA[rainbow]]></category>

		<guid isPermaLink="false">http://chrissheldrick.com/blog/?p=302</guid>
		<description><![CDATA[Since I am still waiting for my iPhone 4 to be delivered either today or tomorrow or saturday I will not be starting work on iSupplement v2 for iOS4 until then Once I receive my new iPhone I will begin working on all 4 of my apps to get them all up to date with iOS4 ]]></description>
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		<script src="http://digg.com/tools/diggthis.js" type="text/javascript"></script></div><p>Since I am still waiting for my iPhone 4 to be delivered either today or tomorrow or saturday I will not be starting work on iSupplement v2 for iOS4 until then. Once I receive my new iPhone I will begin working on all 4 of my apps to get them all up to date with iOS4. So far the only app that will really be gaining any new features will be iSupplement. It is my baby and I plan to listen to the feedback I have received to make it even more valuable. With that being said, I should probably begin brushing up on the new iOS4 features and figure out how I am going to implement them! Enjoy!</p>
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		<title>proXim Now Available on App Store!</title>
		<link>http://chrissheldrick.com/blog/2009/12/06/proxim-now-available-on-app-store/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://chrissheldrick.com/blog/2009/12/06/proxim-now-available-on-app-store/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 18:20:03 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[proxim]]></category>

		<guid isPermaLink="false">http://chrissheldrick.com/blog/?p=220</guid>
		<description><![CDATA[After 2 1/2 weeks my first game app was finally approved by Apple and is now available for sale ($0.99) I am working on another "game" or "entertainment" app but I am brushing up on my MySQL skills for the online leader board ]]></description>
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		<script src="http://digg.com/tools/diggthis.js" type="text/javascript"></script></div><p>After 2 1/2 weeks my first game app was finally approved by Apple and is now available for sale ($0.99). This was really a fun learning experience, and I think the app came out pretty good. I am working on another &#8220;game&#8221; or &#8220;entertainment&#8221; app but I am brushing up on my MySQL skills for the online leader board. I have been very busy lately with work, iPhone apps, and learning that I haven&#8217;t been able to post much, but the semester (last one) is over in a few weeks and I will have a lot more time.</p>
<p>Here is the link to my game in iTunes &#8212;&gt; <a title="proXim" href="http://itunes.apple.com/us/app/proxim/id340813356?mt=8" target="_blank">Click</a></p>
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		<title>iPhone Apps Update</title>
		<link>http://chrissheldrick.com/blog/2009/11/17/iphone-apps-update/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://chrissheldrick.com/blog/2009/11/17/iphone-apps-update/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 13:18:59 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[proxim]]></category>
		<category><![CDATA[rainbow]]></category>

		<guid isPermaLink="false">http://chrissheldrick.com/blog/?p=211</guid>
		<description><![CDATA[Since my first app has been released, I have been working on updating it, and releasing a small puzzle game Yesterday I submitted the updated Rainbow app (update info below) and Proxim app. Rainbow will have new pretty colored buttons corresponding to the colors that the user (mainly toddlers) select ]]></description>
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		<script src="http://digg.com/tools/diggthis.js" type="text/javascript"></script></div><p>Since my first app has been released, I have been working on updating it, and releasing a small puzzle game. Yesterday I submitted the updated Rainbow app (update info below) and Proxim app.</p>
<p>Rainbow will have new pretty colored buttons corresponding to the colors that the user (mainly toddlers) select. I will be working on adding sound, and other functions later on.</p>
<p>Proxim is a simple puzzle game with one level so far, and a prototype score algorithm. The game has a main screen, with an instruction screen, and the actual game screen, where you can reset the game or head back to the menu. The game is based off an old handheld game I had when I was younger. In future updates I hope to implement AI to play against, more levels, animations, etc. The version I submitted is also setup to use a scoreboard I will be adding to the site once I get my php queries down, however the features are disabled for this initial release. Proxim should be available for purchase within ~2 weeks, and the update for Rainbow should follow suit.</p>
<p>I am also working on a few other projects in my downtime, so stay tuned for updates&#8230;</p>
<p>If you have any comments or suggestions for anything, especially iPhone apps, feel free to leave them in the comments section.</p>
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