iPad Funding Campaign
Posted by Chris on Sep 27, 2010 in Blog | 0 comments
Since I am an indie developer, I do not have access to unlimited funds. I have been fortunate enough to get the iPhone and MacBook that I use for development now. However, I am trying to expand my development on to new technologies, like the iPad for example, the only problem with beginning iPad development is that I need an iPad. Now if my apps could be more successful so that I could get my iPad that would be great. As it stands right now I am not generating enough revenue to fuel the development machine. With that being said I thought it would fun to start an iPad fund that will take donations from anyone who cares to donate. Of course there is nothing saying you have to donate, but your donation will help inspire (and allow) me to work on iPad development. The iPad brings a lot of new functionality to the iOS Dev Toolbox and can be used to make universal apps as well as iPad only apps. Whether you decide to donate or not, feel free to come back and read the articles and be active on the comments and forum. The iPad Fund widget is on the right hand side of the site near the middle. The donations are secure and all handled by Pay Pal the target goal is $600 to cover Pay Pal fees, tax, etc. I look forward to hearing from more readers and hopefully seeing our goal achieved! Enjoy!
Read MoreA Whole Bunch of Info
Posted by Chris on Sep 26, 2010 in iOS Apps | 0 comments
Well I haven’t posted in 5 days, but that of course doesn’t mean I haven’t been busy! Yesterday was more of a relaxation day than anything but most of the other days I was up late working on the new app and trying to determine when to add some features to iSupplement. If you read my other posts talking about what features people look for the most and which ones I wanted to work on you will remember that there were 3 big features:
Read MoreiSupplement v2.1.1 Finally Approved
Posted by Chris on Sep 21, 2010 in iOS Apps | 0 comments
I just got the email that Apple has finally approved my bug fix update to iSupplement so get out there and download it! This was the longest I have ever had to wait for submitting an app or an update but I guess it was worth it since I managed to fix a few more bugs while waiting and cram them all into the same update. I also have finally decided to make the huge update that I am still working on its own app. No name decided yet and it is finished yet. iSupplement will benefit from this with some sweet features like logs. Anyways I also just finished a new app and submitted it, no details yet though until its released! Enjoy!
Read MoreiOS SDK 4.1 Blues
Posted by Chris on Sep 21, 2010 in iOS Apps | 2 comments
Well I have just finished a new app and was happily going to do some testing on my iPhone 4. Turns out I can’t, when I updated Xcode my iOS 4.0/4.0.1 SDK was removed. So be wary if you update Xcode, keep a backup of your SDK’s. Anyway I found a helpful site that lists all of the previous SDK versions since you can’t get them through any links Apple provides.
Here is the list:
iPhone SDK 3.1.3 with XCode 3.1.4 for Leopard (10.5.7)
http://developer.apple.com/ios/download.action?path=/iphone/iphone_sdk_3.1.3__final/iphone_sdk_3.1.3_with_xcode_3.1.4__leopard__9m2809a.dmg
iPhone SDK 3.1.3 with XCode 3.2.1 for Snow Leopard (10.6.0)
http://developer.apple.com/ios/download.action?path=/iphone/iphone_sdk_3.1.3__final/iphone_sdk_3.1.3_with_xcode_3.2.1__snow_leopard__10m2003a.dmg
Read MoreWhat is Object Oriented Programming – Expanded
Posted by Chris on Sep 21, 2010 in Programming | 0 comments
This is the expansion on my previous post which you can find here. This is a broadened look at OOP as it applies to programming in general, not just Objective-C. This is an article I submitted to Helium so feel free to check out my other articles on Helium.
Object-oriented programming (generally called OOP) focuses on the use of Classes and instances of classes called Objects. The biggest advantage to OOP is code re usability. The idea is that Classes can be reused to create multiple unique instances or Objects. Each Object has access to its own unique set of members. The members can be altered within each individual Object. Every class that is created in OOP has the methods to be able to declare, modify, and extend their members or properties.
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